Terrarium.Game.GameEngine.growAllOrganisms C# (CSharp) Метод

growAllOrganisms() приватный Метод

private growAllOrganisms ( ) : void
Результат void
        private void growAllOrganisms()
        {
            foreach (string organismID in _organismIDList)
            {
                OrganismState organismState = _newWorldState.GetOrganismState(organismID);
                if (organismState == null || !organismState.IsAlive) continue;

                // grow it and check the index to see if it has room to grow
                // if it doesn't, just throw away the clone
                OrganismState grownOrganism = organismState.Grow();

                // The organism can only grow if there is space to grow without overlapping other organisms
                if (_newWorldState.OnlyOverlapsSelf(grownOrganism))
                {
                    // Remove it and read it so that the index gets updated
                    _newWorldState.RefreshOrganism(grownOrganism);
                }
            }
        }