TerrainDisplay.TerrainConstants.TilePositionToWorldPosition C# (CSharp) Метод

TilePositionToWorldPosition() публичный статический Метод

public static TilePositionToWorldPosition ( Vector3 &tilePosition ) : void
tilePosition Vector3
Результат void
        public static void TilePositionToWorldPosition(ref Vector3 tilePosition)
        {
            tilePosition.X = (tilePosition.X - CenterPoint) * -1;
            tilePosition.Y = (tilePosition.Y - CenterPoint) * -1;
        }