public bool SendAsync(SocketAsyncEventArgs e)
{
if (NetEventSource.IsEnabled) NetEventSource.Enter(this, e);
bool retval;
if (CleanedUp)
{
throw new ObjectDisposedException(GetType().FullName);
}
if (e == null)
{
throw new ArgumentNullException(nameof(e));
}
// Prepare for the native call.
e.StartOperationCommon(this);
e.StartOperationSend();
// Local vars for sync completion of native call.
int bytesTransferred;
SocketError socketError;
// Wrap native methods with try/catch so event args object can be cleaned up.
try
{
socketError = e.DoOperationSend(_handle, out bytesTransferred);
}
catch
{
// Clear in-use flag on event args object.
e.Complete();
throw;
}
// Handle completion when completion port is not posted.
if (socketError != SocketError.Success && socketError != SocketError.IOPending)
{
e.FinishOperationSyncFailure(socketError, bytesTransferred, SocketFlags.None);
retval = false;
}
else
{
retval = true;
}
if (NetEventSource.IsEnabled) NetEventSource.Exit(this, retval);
return retval;
}