void Start()
{
_myImage =gameObject.GetComponent<Image>();
_soundManager = GameObject.Find ("SoundManager").GetComponent<SoundManager> ();
keys = gameObject.transform.Find("Keys");
noteButtons = gameObject.transform.Find("NoteButtons");
if(ShownAtStart)
{
setImageTo(true);
_soundManager.PauseAllButAmbience();
}
else
{
setImageTo(false);
}
}