RaumfeldNET.ZoneManager.getRoomByRendererUDN C# (CSharp) Метод

getRoomByRendererUDN() публичный Метод

public getRoomByRendererUDN ( String _rendererUDN ) : Room
_rendererUDN String
Результат Room
        public Room getRoomByRendererUDN(String _rendererUDN)
        {
            Room room;

            room = rooms.FirstOrDefault(x => x.Value.rendererUDN == _rendererUDN).Value;
            if (room != null)
                return room;

            this.writeLog(LogType.Error, String.Format("Raum mit RendererUDN '{0}' nicht gefunden", _rendererUDN));

            return null;
        }

Usage Example

Пример #1
0
        public void linkRoomRendererToRoom(RendererRoom _roomRenderer, Boolean _unlink = false, Boolean _crossLink = true)
        {
            Room        room;
            ZoneManager zoneManager = Global.getZoneManager();

            // the renderer id is given by the xml we get from the zoneInformation
            room = zoneManager.getRoomByRendererUDN(_roomRenderer.getRendererObject().UniqueDeviceName);
            if (room != null)
            {
                if (_unlink)
                {
                    room.rendererUDN = String.Empty;
                }
                else
                {
                    room.rendererUDN = _roomRenderer.udn;
                }
                room.rendererLinked();
                //zoneManager.updateRoomsValue(room);
                if (_crossLink)
                {
                    zoneManager.linkRoomToRoomRenderer(room, _unlink, false);
                }

                if (_unlink == true)
                {
                    this.writeLog(LogType.Info, String.Format("Renderer '{1}' wurde von Raum '{0}' entfernt", room.name, _roomRenderer.udn));
                }
                else
                {
                    this.writeLog(LogType.Info, String.Format("Renderer '{1}' wurde zu Raum '{0}' zugeordnet", room.name, _roomRenderer.udn));
                }
            }
            else
            {
                this.writeLog(LogType.Warning, String.Format("Kein Raum für Renderer '{0}' für Zuordnung gefunden", _roomRenderer.getRendererObject().UniqueDeviceName));
            }
        }