protected Boolean areAllRenderersLinked()
{
lock (zones)
{
lock (rooms)
{
String[] keys = zones.Keys.ToArray<String>();
for (int zoneIdx = 0; zoneIdx < keys.Length; zoneIdx++)
{
if (String.IsNullOrEmpty(zones[keys[zoneIdx]].rendererUDN))
return false;
}
/*
keys = rooms.Keys.ToArray<String>();
for (int roomIdx = 0; roomIdx < keys.Length; roomIdx++)
{
if (String.IsNullOrEmpty(rooms[keys[roomIdx]].rendererUDN))
return false;
}
*/
}
}
return true;
}