public XYAxesPointMesh ( |
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gi | ||
boundary | Vector3D | The size on the XY plane. The value is not used. |
res | The resolution determines how many rows and columns of quads will be generated. | |
texture | An optional texture object to be bound to the mesh. /// Normalized texture coordinates will be generated whether a texture object is assigned or not. | |
Результат | System |
XYAxesPointMesh::XYAxesPointMesh ( Vector3D boundary, |