PushFrenzy.Server.GameConnection.ParseCommand C# (CSharp) Метод

ParseCommand() приватный Метод

private ParseCommand ( Player origin, string value ) : GameCommand
origin PushFrenzy.Rules.Player
value string
Результат PushFrenzy.Rules.GameCommand
        private GameCommand ParseCommand(Player origin, string value)
        {
            dynamic jsonValue = JsonValue.Parse(value);
            string commandType = (string)jsonValue.Type;
            switch (commandType)
            {
                case "PlayerMoveCommand":
                    return new PlayerMoveCommand
                    {
                        Direction = (Direction)Enum.Parse(typeof(Direction), (string)jsonValue.Direction),
                        Player = origin
                    };
                default:
                    throw new ArgumentException("Unknown command '{0}'", commandType);
            }
        }