Protogame.MxReliability.OnMessageReceived C# (CSharp) Метод

OnMessageReceived() защищенный Метод

Raise the MessageReceived event.
protected OnMessageReceived ( Protogame.MxMessageEventArgs e ) : void
e Protogame.MxMessageEventArgs /// The event arguments. ///
Результат void
        protected virtual void OnMessageReceived(MxMessageEventArgs e)
        {
            var handler = this.MessageReceived;
            if (handler != null)
            {
                handler(this, e);
            }
        }