public override bool PresenceChildStatus(UUID avatarID)
{
ScenePresence cp = GetScenePresence(avatarID);
// FIXME: This is really crap - some logout code is relying on a NullReferenceException to halt its processing
// This needs to be fixed properly by cleaning up the logout code.
//if (cp != null)
// return cp.IsChildAgent;
//return false;
return cp.IsChildAgent;
}