private OnSocketEventsChanged ( object sender, |
||
sender | object | the object that was the source of the event |
e | the NetMQSocketEventArgs associated with the event | |
Результат | void |
private void OnSocketEventsChanged(object sender, NetMQSocketEventArgs e)
{
// when the sockets SendReady or ReceiveReady changed we marked the poller as dirty in order to reset the poll events
m_isDirty = true;
}