NetMQ.Poller.OnSocketEventsChanged C# (CSharp) Method

OnSocketEventsChanged() private method

Handle the EventsChanged event of any of the sockets contained within this Poller, by marking this poller as "dirty" in order to reset the poll events.
private OnSocketEventsChanged ( object sender, NetMQSocketEventArgs e ) : void
sender object the object that was the source of the event
e NetMQSocketEventArgs the NetMQSocketEventArgs associated with the event
return void
        private void OnSocketEventsChanged(object sender, NetMQSocketEventArgs e)
        {
            // when the sockets SendReady or ReceiveReady changed we marked the poller as dirty in order to reset the poll events
            m_isDirty = true;
        }