protected override void ResetScummVars()
{
ResetScummVarsCore();
Variables[VariableCurrentLights.Value] = (int)(LightModes.ActorUseBasePalette | LightModes.ActorUseColors | LightModes.RoomLightsOn);
if (Game.GameId == GameId.Monkey1)
Variables[74] = 1225;
}