private FramebufferRenderbuffer ( int attachement, int renderbuffer, int level ) : void | ||
attachement | int | |
renderbuffer | int | |
level | int | |
Результат | void |
internal override void FramebufferRenderbuffer(int attachement, int renderbuffer, int level = 0)
{
GL.Ext.FramebufferRenderbuffer(FramebufferTarget.FramebufferExt, (FramebufferAttachment)attachement, RenderbufferTarget.Renderbuffer, renderbuffer);
GraphicsExtensions.CheckGLError();
}