Microsoft.Xna.Framework.Graphics.ESTexture2D.InitWithCGImage C# (CSharp) Метод

InitWithCGImage() приватный Метод

private InitWithCGImage ( CGImage image, All filter ) : void
image MonoMac.CoreGraphics.CGImage
filter All
Результат void
        private void InitWithCGImage(CGImage image, All filter)
        {
            int	width,height,i;
            CGContext context = null;
            IntPtr data;
            CGColorSpace colorSpace;
            IntPtr tempData;
            bool hasAlpha;
            CGImageAlphaInfo info;
            CGAffineTransform transform;
            Size imageSize;
            SurfaceFormat pixelFormat;
            bool sizeToFit = false;

            if(image == null)
            {
                throw new ArgumentException(" uimage is invalid! " );
            }

            info = image.AlphaInfo;
            hasAlpha = ((info == CGImageAlphaInfo.PremultipliedLast) || (info == CGImageAlphaInfo.PremultipliedFirst) || (info == CGImageAlphaInfo.Last) || (info == CGImageAlphaInfo.First) ? true : false);

            if (image.ColorSpace != null)
            {
                pixelFormat = SurfaceFormat.Color;
            }
            else
            {
                pixelFormat = SurfaceFormat.Alpha8;
            }

            imageSize = new Size(image.Width,image.Height);
            transform = CGAffineTransform.MakeIdentity();
            width = imageSize.Width;

            if((width != 1) && ((width & (width - 1))!=0)) {
                i = 1;
                while((sizeToFit ? 2 * i : i) < width)
                    i *= 2;
                width = i;
            }
            height = imageSize.Height;
            if((height != 1) && ((height & (height - 1))!=0)) {
                i = 1;
                while((sizeToFit ? 2 * i : i) < height)
                    i *= 2;
                height = i;
            }
            // TODO: kMaxTextureSize = 1024
            while((width > 1024) || (height > 1024))
            {
                width /= 2;
                height /= 2;
                transform = CGAffineTransform.MakeScale(0.5f,0.5f);
                imageSize.Width /= 2;
                imageSize.Height /= 2;
            }

            switch(pixelFormat)
            {
                case SurfaceFormat.Color:
                    colorSpace = CGColorSpace.CreateDeviceRGB();
                    data = Marshal.AllocHGlobal(height * width * 4);
                    context = new CGBitmapContext(data, width, height, 8, 4 * width, colorSpace,CGImageAlphaInfo.PremultipliedLast);
                    colorSpace.Dispose();
                    break;
                case SurfaceFormat.Alpha8:
                    data = Marshal.AllocHGlobal(height * width);
                    context = new CGBitmapContext(data, width, height, 8, width, null, CGImageAlphaInfo.Only);
                    break;
                default:
                    throw new NotSupportedException("Invalid pixel format");
            }

            context.ClearRect(new RectangleF(0,0,width,height));
             			context.TranslateCTM(0, height - imageSize.Height);

            if (!transform.IsIdentity)
            {
                context.ConcatCTM(transform);
            }

            context.DrawImage(new RectangleF(0, 0, image.Width, image.Height), image);

            //Convert "RRRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA" to "RRRRRGGGGGGBBBBB"
            /*
            if(pixelFormat == SurfaceFormat.Rgb32) {
                tempData = Marshal.AllocHGlobal(height * width * 2);

                int d32;
                short d16;
                int inPixel32Count=0,outPixel16Count=0;
                for(i = 0; i < width * height; ++i, inPixel32Count+=sizeof(int))
                {
                    d32 = Marshal.ReadInt32(data,inPixel32Count);
                    short R = (short)((((d32 >> 0) & 0xFF) >> 3) << 11);
                    short G = (short)((((d32 >> 8) & 0xFF) >> 2) << 5);
                    short B = (short)((((d32 >> 16) & 0xFF) >> 3) << 0);
                    d16 = (short)  (R | G | B);
                    Marshal.WriteInt16(tempData,outPixel16Count,d16);
                    outPixel16Count += sizeof(short);
                }
                Marshal.FreeHGlobal(data);
                data = tempData;
            }
            */

            InitWithData(data,pixelFormat,width,height,imageSize, filter);

            context.Dispose();
            Marshal.FreeHGlobal (data);
        }