public TreeNode ToTree()
{
TreeNode res = new TreeNode("#" + MyIndex + " : " + pcc.Exports[MyIndex].ObjectName);
res.Nodes.Add("RBChannel : " + pcc.getNameEntry(RBChannel));
res.Nodes.Add("BlockRigidBody : " + BlockRigidBody);
res.Nodes.Add("CollideActors : " + CollideActors);
res.Nodes.Add("CanBlockCamera : " + CanBlockCamera);
res.Nodes.Add("BlockZeroExtent : " + BlockZeroExtent);
res.Nodes.Add("BlockNonZeroExtent : " + BlockNonZeroExtent);
res.Nodes.Add("BlockActors : " + BlockActors);
res.Nodes.Add("bAcceptsDynamicDecals : " + bAcceptsDynamicDecals);
res.Nodes.Add("bCastDynamicShadow : " + bCastDynamicShadow);
res.Nodes.Add("bAcceptsDynamicDominantLightShadows : " + bAcceptsDynamicDominantLightShadows);
res.Nodes.Add("bAcceptsLights : " + bAcceptsLights);
res.Nodes.Add("bAcceptsDynamicLights : " + bAcceptsDynamicLights);
res.Nodes.Add("bAllowCullDistanceVolume : " + bAllowCullDistanceVolume);
res.Nodes.Add("bAcceptsFoliage : " + bAcceptsFoliage);
res.Nodes.Add("bAllowAmbientOcclusion : " + bAllowAmbientOcclusion);
res.Nodes.Add("bAllowShadowFade : " + bAllowShadowFade);
res.Nodes.Add("Brush : " + Brush);
res.Nodes.Add("ReplacementPrimitive : " + ReplacementPrimitive);
res.Nodes.Add("PhysMaterialOverride : " + PhysMaterialOverride);
res.Nodes.Add("CachedPhysBrushDataVersion : " + CachedPhysBrushDataVersion);
return res;
}