EzGame.Perspective.Planar.Animation.Origin C# (CSharp) Метод

Origin() публичный Метод

public Origin ( uint Index = null ) : Origin
Index uint
Результат Origin
        public Origin Origin(uint? Index = null)
        {
            if (Frames == null) return Textures.Origin.None;
            if (Index == null)
            {
                if (Frames.Length > this.Index)
                    return (Frames[this.Index].Origin ?? (Origins ?? Textures.Origin.Center));
            }
            else if (Frames.Length > Index) return (Frames[Index.Value].Origin ?? (Origins ?? Textures.Origin.Center));
            return null;
        }