EzGame.Perspective.Planar.Animation.Draw C# (CSharp) Метод

Draw() публичный Метод

public Draw ( Batch Batch, Vector2 Position, Microsoft.Xna.Framework.Color Color, float Angle, Vector2 Scale, SpriteEffects Effect = SpriteEffects.None, float Layer ) : void
Batch Batch
Position Microsoft.Xna.Framework.Vector2
Color Microsoft.Xna.Framework.Color
Angle float
Scale Microsoft.Xna.Framework.Vector2
Effect SpriteEffects
Layer float
Результат void
        public void Draw(Batch Batch, Vector2 Position, Color Color, float Angle, Vector2 Scale,
            SpriteEffects Effect = SpriteEffects.None, float Layer = 0)
        {
            Batch.Draw(Texture(), Position, null, Color, Angle, Origin(), Scale, Effect, Layer);
        }

Same methods

Animation::Draw ( Batch Batch, Vector2 Position, Microsoft.Xna.Framework.Color Color, float Angle, float Scale, SpriteEffects Effect = SpriteEffects.None, float Layer ) : void
Animation::Draw ( Vector2 Position, Microsoft.Xna.Framework.Color Color, float Angle, Vector2 Scale, SpriteEffects Effect = SpriteEffects.None, float Layer ) : void
Animation::Draw ( Vector2 Position, Microsoft.Xna.Framework.Color Color, float Angle, float Scale, SpriteEffects Effect = SpriteEffects.None, float Layer ) : void