void CreateLabel(string id, string str, Vector3 pos, int size, Color color, int sortingOrder, TextAlignment alignement, TextAnchor anchor)
{
GameObject obj = new GameObject();
obj.name = id;
obj.transform.parent = gameObject.transform;
UIText text = obj.AddComponent<UIText>();
text.transform.localPosition = pos;
text.Text = str;
text.FontColor = color;
text.FontSize = size;
#if !EPIGENE_UI_46 //TODO
text.Alignment = alignement;
text.Anchor = anchor;
#endif
text.SortingOrder = sortingOrder;
}