Epigene.UI.UIChartPie.AddTriangle C# (CSharp) Метод

AddTriangle() публичный Метод

public AddTriangle ( Vector3 p1, Vector3 p2, Vector3 p3, Color32 color1, Color32 color2 ) : void
p1 UnityEngine.Vector3
p2 UnityEngine.Vector3
p3 UnityEngine.Vector3
color1 UnityEngine.Color32
color2 UnityEngine.Color32
Результат void
		void AddTriangle(Vector3 p1, Vector3 p2, Vector3 p3, Color32 color1, Color32 color2)
		{
			Vertices.Add(p1);
			Vertices.Add(p2);
			Vertices.Add(p3);
			Colors.Add(color1);
			Colors.Add(color2);
			Colors.Add(color2);
			Triangles.Add(Vertices.Count - 3);
			Triangles.Add(Vertices.Count - 2);
			Triangles.Add(Vertices.Count - 1);
		}