DungeonMasterEngine.DungeonContent.Actuators.Floor.FloorActuator.TriggerCondition C# (CSharp) Метод

TriggerCondition() защищенный Метод

protected TriggerCondition ( ) : bool
Результат bool
        protected virtual bool TriggerCondition() => CurrentTile.SubItems.Any(Constrain.IsAcceptable);