DungeonMasterEngine.DungeonContent.Actuators.Floor.FloorActuator.TriggerCondition C# (CSharp) 메소드

TriggerCondition() 보호된 메소드

protected TriggerCondition ( ) : bool
리턴 bool
        protected virtual bool TriggerCondition() => CurrentTile.SubItems.Any(Constrain.IsAcceptable);