public CustomMonsterType(string name ="",int basetype=1)
{
Name = name;
BaseType = basetype;
Life = null;
BlitzData = new List<BlitzData>();
CBlitzData = new List<CBlitzData>();
ShooterData = new List<ShooterData>();
Buffs = new List<BuffRateandDuration>();
Corruption = new ZoneAndRate();
Jungle = new ZoneAndRate();
Meteor = new ZoneAndRate();
Dungeon = new ZoneAndRate();
Hallow = new ZoneAndRate();
Forest = new ZoneAndRate();
Transformation = new Transformation();
SpawnRegions = new List<RegionAndRate>();
Replaces = new List<NPC>();
CustomAIStyle = null;
MultiplyOnDeath = false;
MODMaxLevel = 0;
Transformation = null;
dontTakeDamage = null;
lavaImmune = null;
Boss = null;
noGravity = null;
noTileCollide = null;
Value = null;
SpawnMessage = "";
OnFire = null;
Poisoned = null;
}