CrisisAtSwissStation.LaserObject.reloadNonSerializedAssets C# (CSharp) Метод

reloadNonSerializedAssets() публичный Метод

public reloadNonSerializedAssets ( ) : void
Результат void
        public void reloadNonSerializedAssets()
        {
            primitiveBatch = new PrimitiveBatch(GameEngine.Instance.GraphicsDevice);
            sectionTex = GameEngine.TextureList[sectionTextureName];
        }