CrisisAtSwissStation.LaserObject.reloadNonSerializedAssets C# (CSharp) Méthode

reloadNonSerializedAssets() public méthode

public reloadNonSerializedAssets ( ) : void
Résultat void
        public void reloadNonSerializedAssets()
        {
            primitiveBatch = new PrimitiveBatch(GameEngine.Instance.GraphicsDevice);
            sectionTex = GameEngine.TextureList[sectionTextureName];
        }