CannonGame.CannonGame.Draw C# (CSharp) Метод

Draw() защищенный Метод

This is called when the game should draw itself.
protected Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
Результат void
        protected override void Draw(GameTime gameTime)
        {
            GraphicsDevice.Clear(Color.Cyan);

            SpriteBatch.Begin(SpriteSortMode.FrontToBack,BlendState.AlphaBlend);

            ActiveGameState.Draw();

            SpriteBatch.End();

            base.Draw(gameTime);
        }