CSharpGL.Win32.RegisterClassEx C# (CSharp) Метод

RegisterClassEx() приватный Метод

private RegisterClassEx ( [ lpwcx ) : short
lpwcx [
Результат short
        internal static extern short RegisterClassEx([In] ref WNDCLASSEX lpwcx);

Usage Example

        /// <summary>
        /// Create a new window class, as basic as possible.
        /// </summary>
        /// <param name="width"></param>
        /// <param name="height"></param>
        /// <param name="parameters"></param>
        /// <returns></returns>
        private bool CreateBasicRenderContext(int width, int height, ContextGenerationParams parameters)
        {
            var wndClass = new WNDCLASSEX();

            wndClass.Init();
            wndClass.style         = ClassStyles.HorizontalRedraw | ClassStyles.VerticalRedraw | ClassStyles.OwnDC;
            wndClass.lpfnWndProc   = wndProcDelegate;
            wndClass.lpszClassName = "CSharpGLRenderWindow";
            Win32.RegisterClassEx(ref wndClass);

            //	Create the window. Position and size it.
            windowHandle = Win32.CreateWindowEx(0,
                                                "CSharpGLRenderWindow",
                                                "",
                                                WindowStyles.WS_CLIPCHILDREN | WindowStyles.WS_CLIPSIBLINGS | WindowStyles.WS_POPUP,
                                                0, 0, width, height,
                                                IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero);

            //	Get the window device context.
            this.DeviceContextHandle = Win32.GetDC(windowHandle);

            //	Setup a pixel format.
            var pfd = new PixelFormatDescriptor();

            pfd.Init();
            pfd.nVersion        = 1;
            pfd.dwFlags         = Win32.PFD_DRAW_TO_WINDOW | Win32.PFD_SUPPORT_OPENGL | Win32.PFD_DOUBLEBUFFER;
            pfd.iPixelType      = Win32.PFD_TYPE_RGBA;
            pfd.cColorBits      = parameters.ColorBits;
            pfd.cAccumBits      = parameters.AccumBits;
            pfd.cAccumRedBits   = parameters.AccumRedBits;
            pfd.cAccumGreenBits = parameters.AccumGreenBits;
            pfd.cAccumBlueBits  = parameters.AccumBlueBits;
            pfd.cAccumAlphaBits = parameters.AccumAlphaBits;
            pfd.cDepthBits      = parameters.DepthBits;
            pfd.cStencilBits    = parameters.StencilBits;
            pfd.iLayerType      = Win32.PFD_MAIN_PLANE;

            //	Match an appropriate pixel format
            int iPixelformat = Win32.ChoosePixelFormat(this.DeviceContextHandle, pfd);

            if (iPixelformat == 0)
            {
                return(false);
            }

            //	Sets the pixel format
            if (false == Win32.SetPixelFormat(this.DeviceContextHandle, iPixelformat, pfd))
            {
                return(false);
            }

            //	Create the render context.
            this.RenderContextHandle = Win32.wglCreateContext(this.DeviceContextHandle);

            return(true);
        }
All Usage Examples Of CSharpGL.Win32::RegisterClassEx