CSharpGL.ShaderStorageBuffer.Create C# (CSharp) Метод

Create() публичный статический Метод

Creates a ShaderStorageBuffer object directly in server side(GPU) without initializing its value.
public static Create ( Type elementType, int length, BufferUsage usage ) : ShaderStorageBuffer
elementType System.Type
length int
usage BufferUsage
Результат ShaderStorageBuffer
        public static ShaderStorageBuffer Create(Type elementType, int length, BufferUsage usage)
        {
            return (Buffer.Create(IndependentBufferTarget.ShaderStorageBuffer, elementType, length, usage) as ShaderStorageBuffer);
        }