private sceGeSaveContext ( GpuStateStruct Context ) : int | ||
Context | CSPspEmu.Core.Gpu.State.GpuStateStruct | |
Результат | int |
public int sceGeSaveContext(GpuStateStruct* Context)
{
*Context = *this.GpuStateStructPointer;
//throw (new NotImplementedException());
return 0;
}