protected override void ModuleInitialize()
{
GpuStateStructPartition = MemoryManager.GetPartition(MemoryPartitions.Kernel0).Allocate(
sizeof(GpuStateStruct),
Name: "GpuStateStruct"
);
GpuStateStructPointer = (GpuStateStruct*)GpuStateStructPartition.GetLowPointerSafe<GpuStateStruct>();
}