CSL_Traffic.DefaultPathFind.CalculateLaneSpeed C# (CSharp) Метод

CalculateLaneSpeed() защищенный Метод

protected CalculateLaneSpeed ( byte startOffset, byte endOffset, NetSegment &segment, NetInfo laneInfo ) : float
startOffset byte
endOffset byte
segment NetSegment
laneInfo NetInfo
Результат float
        protected virtual float CalculateLaneSpeed(byte startOffset, byte endOffset, ref NetSegment segment, NetInfo.Lane laneInfo)
        {
            NetInfo.Direction direction = ((segment.m_flags & NetSegment.Flags.Invert) == NetSegment.Flags.None) ? laneInfo.m_finalDirection : NetInfo.InvertDirection(laneInfo.m_finalDirection);
            if ((byte)(direction & NetInfo.Direction.Avoid) == 0)
            {
                return laneInfo.m_speedLimit;
            }
            if (endOffset > startOffset && direction == NetInfo.Direction.AvoidForward)
            {
                return laneInfo.m_speedLimit * 0.1f;
            }
            if (endOffset < startOffset && direction == NetInfo.Direction.AvoidBackward)
            {
                return laneInfo.m_speedLimit * 0.1f;
            }
            return laneInfo.m_speedLimit * 0.2f;
        }