CSGOTriggerbot.CSGOClasses.BaseEntity.SetupFields C# (CSharp) Метод

SetupFields() защищенный Метод

protected SetupFields ( ) : void
Результат void
        protected override void SetupFields()
        {
            base.SetupFields();
            this.AddField<int>("CSPlayer.m_iHealth", CSGOOffsets.NetVars.C_BaseEntity.m_iHealth);
            this.AddField<int>("Entity.m_iVirtualTable", 0x08);
            this.AddField<int>("Entity.m_iID", CSGOOffsets.NetVars.C_BaseEntity.m_iID);
            this.AddField<byte>("Entity.m_iDormant", CSGOOffsets.NetVars.C_BaseEntity.m_bDormant);
            this.AddField<int>("Entity.m_hOwnerEntity", CSGOOffsets.NetVars.C_BaseEntity.m_hOwnerEntity);
            this.AddField<int>("Entity.m_iTeamNum", CSGOOffsets.NetVars.C_BaseEntity.m_iTeamNum);
            this.AddField<int>("Entity.m_bSpotted", CSGOOffsets.NetVars.C_BaseEntity.m_bSpotted);
            this.AddField<long>("Entity.m_bSpottedByMask", CSGOOffsets.NetVars.C_BaseEntity.m_bSpottedByMask);
            this.AddField<Vector3>("Entity.m_vecOrigin", CSGOOffsets.NetVars.C_BaseEntity.m_vecOrigin);
            this.AddField<Vector3>("Entity.m_angRotation", CSGOOffsets.NetVars.C_BaseEntity.m_angRotation);
        }