protected string GetClassName()
{
try
{
uint clientClass = GetClientClass();
if (clientClass != 0)
{
int ptr = WithOverlay.MemUtils.Read<int>((IntPtr)(clientClass + 8));
return WithOverlay.MemUtils.ReadString((IntPtr)(ptr), 32, Encoding.ASCII);
}
return "none";
}
catch { return "none"; }
}