private DepthImagePoint MapSkeletonPointToDepth(SkeletonPoint skelpoint, DepthImageFormat depthImageFormat)
{
DepthImagePoint rPoint = new DepthImagePoint();
rPoint.X = 0;
rPoint.Y = 0;
if (skelpoint.Z > _FLT_EPSILON)
{
rPoint.X = (int)(0.5 + skelpoint.X * (_NUI_CAMERA_COLOR_NOMINAL_FOCAL_LENGTH_IN_PIXELS / skelpoint.Z) / 640.0);
rPoint.Y = (int)(0.5 - skelpoint.Y * (_NUI_CAMERA_COLOR_NOMINAL_FOCAL_LENGTH_IN_PIXELS / skelpoint.Z) / 480.0);
return rPoint;
}
return rPoint;
}