BulletMLSample.Game1.Draw C# (CSharp) Метод

Draw() защищенный Метод

protected Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Результат void
        protected override void Draw(GameTime gameTime)
        {
            GraphicsDevice.Clear(Color.CornflowerBlue);

            //�G��e��`��
            spriteBatch.Begin();

            foreach(Mover mover in MoverManager.movers)
                spriteBatch.Draw(texture, mover.pos, Color.Black);

            spriteBatch.Draw(texture, myship.pos, Color.Black);

            spriteBatch.End();

            base.Draw(gameTime);
        }