public appendFace ( int node0, int node1, int node2, |
||
node0 | int | |
node1 | int | |
node2 | int | |
mat | ||
Результат | void |
public void appendFace(int node0, int node1, int node2, Material mat)
{
BulletSoftBodyPINVOKE.btSoftBody_appendFace__SWIG_3(swigCPtr, node0, node1, node2, Material.getCPtr(mat));
}
btSoftBody::appendFace ( ) : void | |
btSoftBody::appendFace ( int model ) : void | |
btSoftBody::appendFace ( int model, |
|
btSoftBody::appendFace ( int node0, int node1, int node2 ) : void |