BulletCSharp.btRaycastVehicle.addWheel C# (CSharp) Метод

addWheel() публичный Метод

public addWheel ( SWIGTYPE_p_btVector3 connectionPointCS0, SWIGTYPE_p_btVector3 wheelDirectionCS0, SWIGTYPE_p_btVector3 wheelAxleCS, float suspensionRestLength, float wheelRadius, SWIGTYPE_p_btRaycastVehicle__btVehicleTuning tuning, bool isFrontWheel ) : SWIGTYPE_p_btWheelInfo
connectionPointCS0 SWIGTYPE_p_btVector3
wheelDirectionCS0 SWIGTYPE_p_btVector3
wheelAxleCS SWIGTYPE_p_btVector3
suspensionRestLength float
wheelRadius float
tuning SWIGTYPE_p_btRaycastVehicle__btVehicleTuning
isFrontWheel bool
Результат SWIGTYPE_p_btWheelInfo
        public SWIGTYPE_p_btWheelInfo addWheel(SWIGTYPE_p_btVector3 connectionPointCS0, SWIGTYPE_p_btVector3 wheelDirectionCS0, SWIGTYPE_p_btVector3 wheelAxleCS, float suspensionRestLength, float wheelRadius, SWIGTYPE_p_btRaycastVehicle__btVehicleTuning tuning, bool isFrontWheel)
        {
            SWIGTYPE_p_btWheelInfo ret = new SWIGTYPE_p_btWheelInfo(BulletDynamicsPINVOKE.btRaycastVehicle_addWheel(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(connectionPointCS0), SWIGTYPE_p_btVector3.getCPtr(wheelDirectionCS0), SWIGTYPE_p_btVector3.getCPtr(wheelAxleCS), suspensionRestLength, wheelRadius, SWIGTYPE_p_btRaycastVehicle__btVehicleTuning.getCPtr(tuning), isFrontWheel), false);
            if (BulletDynamicsPINVOKE.SWIGPendingException.Pending) throw BulletDynamicsPINVOKE.SWIGPendingException.Retrieve();
            return ret;
        }