Box2DX.Collision.PairManager.PairManager C# (CSharp) Метод

PairManager() публичный Метод

public PairManager ( ) : System
Результат System
		public PairManager()
		{
			Box2DXDebug.Assert(Common.Math.IsPowerOfTwo((uint)PairManager.TableCapacity) == true);
			Box2DXDebug.Assert(PairManager.TableCapacity >= Settings.MaxPairs);
			for (int i = 0; i < PairManager.TableCapacity; ++i)
			{
				_hashTable[i] = PairManager.NullPair;
			}
			_freePair = 0;
			for (int i = 0; i < Settings.MaxPairs; ++i)
			{
				_pairs[i] = new Pair();
				_pairs[i].ProxyId1 = PairManager.NullProxy;
				_pairs[i].ProxyId2 = PairManager.NullProxy;
				_pairs[i].UserData = null;
				_pairs[i].Status = 0;
				_pairs[i].Next = (ushort)(i + (ushort)1);
			}
			_pairs[Settings.MaxPairs - 1].Next = PairManager.NullPair;
			_pairCount = 0;
			_pairBufferCount = 0;
		}