Blink.AudioManager.Initialize C# (CSharp) Метод

Initialize() публичный статический Метод

public static Initialize ( ) : void
Результат void
        public static void Initialize()
        {
            menuLayer1.IsLooped = true;
            menuLayer2.IsLooped = true;
            battleMusic.IsLooped = true;

            menuLayer1.Volume = 0.0f;
            menuLayer2.Volume = 0.0f;
            battleMusic.Volume = 0.0f;

            timer = FADE_TIME;
            state = State.enterFade;

            menuLayer1.Play();
            menuLayer2.Play();
        }

Usage Example

Пример #1
0
 /// <summary>
 /// Allows the game to perform any initialization it needs to before starting to run.
 /// This is where it can query for any required services and load any non-graphic
 /// related content.  Calling base.Initialize will enumerate through any components
 /// and initialize them as well.
 /// </summary>
 protected override void Initialize()
 {
     base.Initialize();
     AudioManager.Initialize();
 }