Beyond_Beyaan.TechnologyManager.Save C# (CSharp) Метод

Save() публичный Метод

public Save ( XmlWriter writer ) : void
writer XmlWriter
Результат void
        public void Save(XmlWriter writer)
        {
            writer.WriteStartElement("Technologies");
            writer.WriteStartElement("Computer");
            writer.WriteAttributeString("Researching", WhichComputerBeingResearched == null ? string.Empty : WhichComputerBeingResearched.TechName);
            writer.WriteAttributeString("Percentage", ComputerPercentage.ToString());
            writer.WriteAttributeString("Locked", ComputerLocked ? "True" : "False");
            writer.WriteAttributeString("Invested", ComputerResearchAmount.ToString());
            writer.WriteStartElement("Researched");
            foreach (var tech in ResearchedComputerTechs)
            {
                writer.WriteElementString("Technology", tech.TechName);
            }
            writer.WriteEndElement();
            writer.WriteStartElement("Unresearched");
            foreach (var tech in UnresearchedComputerTechs)
            {
                writer.WriteElementString("Technology", tech.TechName);
            }
            writer.WriteEndElement();
            writer.WriteEndElement();
            writer.WriteStartElement("Construction");
            writer.WriteAttributeString("Researching", WhichConstructionBeingResearched == null ? string.Empty : WhichConstructionBeingResearched.TechName);
            writer.WriteAttributeString("Percentage", ConstructionPercentage.ToString());
            writer.WriteAttributeString("Locked", ConstructionLocked ? "True" : "False");
            writer.WriteAttributeString("Invested", ConstructionResearchAmount.ToString());
            writer.WriteStartElement("Researched");
            foreach (var tech in ResearchedConstructionTechs)
            {
                writer.WriteElementString("Technology", tech.TechName);
            }
            writer.WriteEndElement();
            writer.WriteStartElement("Unresearched");
            foreach (var tech in UnresearchedConstructionTechs)
            {
                writer.WriteElementString("Technology", tech.TechName);
            }
            writer.WriteEndElement();
            writer.WriteEndElement();
            writer.WriteStartElement("ForceField");
            writer.WriteAttributeString("Researching", WhichForceFieldBeingResearched == null ? string.Empty : WhichForceFieldBeingResearched.TechName);
            writer.WriteAttributeString("Percentage", ForceFieldPercentage.ToString());
            writer.WriteAttributeString("Locked", ForceFieldLocked ? "True" : "False");
            writer.WriteAttributeString("Invested", ForceFieldResearchAmount.ToString());
            writer.WriteStartElement("Researched");
            foreach (var tech in ResearchedForceFieldTechs)
            {
                writer.WriteElementString("Technology", tech.TechName);
            }
            writer.WriteEndElement();
            writer.WriteStartElement("Unresearched");
            foreach (var tech in UnresearchedForceFieldTechs)
            {
                writer.WriteElementString("Technology", tech.TechName);
            }
            writer.WriteEndElement();
            writer.WriteEndElement();
            writer.WriteStartElement("Planetology");
            writer.WriteAttributeString("Researching", WhichPlanetologyBeingResearched == null ? string.Empty : WhichPlanetologyBeingResearched.TechName);
            writer.WriteAttributeString("Percentage", PlanetologyPercentage.ToString());
            writer.WriteAttributeString("Locked", PlanetologyLocked ? "True" : "False");
            writer.WriteAttributeString("Invested", PlanetologyResearchAmount.ToString());
            writer.WriteStartElement("Researched");
            foreach (var tech in ResearchedPlanetologyTechs)
            {
                writer.WriteElementString("Technology", tech.TechName);
            }
            writer.WriteEndElement();
            writer.WriteStartElement("Unresearched");
            foreach (var tech in UnresearchedPlanetologyTechs)
            {
                writer.WriteElementString("Technology", tech.TechName);
            }
            writer.WriteEndElement();
            writer.WriteEndElement();
            writer.WriteStartElement("Propulsion");
            writer.WriteAttributeString("Researching", WhichPropulsionBeingResearched == null ? string.Empty : WhichPropulsionBeingResearched.TechName);
            writer.WriteAttributeString("Percentage", PropulsionPercentage.ToString());
            writer.WriteAttributeString("Locked", PropulsionLocked ? "True" : "False");
            writer.WriteAttributeString("Invested", PropulsionResearchAmount.ToString());
            writer.WriteStartElement("Researched");
            foreach (var tech in ResearchedPropulsionTechs)
            {
                writer.WriteElementString("Technology", tech.TechName);
            }
            writer.WriteEndElement();
            writer.WriteStartElement("Unresearched");
            foreach (var tech in UnresearchedPropulsionTechs)
            {
                writer.WriteElementString("Technology", tech.TechName);
            }
            writer.WriteEndElement();
            writer.WriteEndElement();
            writer.WriteStartElement("Weapon");
            writer.WriteAttributeString("Researching", WhichWeaponBeingResearched == null ? string.Empty : WhichWeaponBeingResearched.TechName);
            writer.WriteAttributeString("Percentage", WeaponPercentage.ToString());
            writer.WriteAttributeString("Locked", WeaponLocked ? "True" : "False");
            writer.WriteAttributeString("Invested", WeaponResearchAmount.ToString());
            writer.WriteStartElement("Researched");
            foreach (var tech in ResearchedWeaponTechs)
            {
                writer.WriteElementString("Technology", tech.TechName);
            }
            writer.WriteEndElement();
            writer.WriteStartElement("Unresearched");
            foreach (var tech in UnresearchedWeaponTechs)
            {
                writer.WriteElementString("Technology", tech.TechName);
            }
            writer.WriteEndElement();
            writer.WriteEndElement();
            writer.WriteEndElement();
        }