Beyond_Beyaan.Fleet.ColonizePlanet C# (CSharp) Метод

ColonizePlanet() публичный Метод

public ColonizePlanet ( Ship whichShip ) : void
whichShip Ship
Результат void
        public void ColonizePlanet(Ship whichShip)
        {
            //This assumes that whichShip is not null, adjacentSystem is not null, and everything has already been validated (i.e. ship has correct colony pod)
            ships[whichShip]--;
            if (ships[whichShip] == 0)
            {
                //only one ship, so remove the entry for it
                ships.Remove(whichShip);
                _orderedShips.Remove(whichShip);
            }
            _adjacentSystem.Planets[0].Colonize(_empire);
        }