Beyond_Beyaan.EmpireManager.CheckColonizableSystems C# (CSharp) Метод

CheckColonizableSystems() публичный Метод

public CheckColonizableSystems ( Galaxy galaxy ) : List>.Dictionary
galaxy Galaxy
Результат List>.Dictionary
        public Dictionary<Empire, List<Fleet>> CheckColonizableSystems(Galaxy galaxy)
        {
            Dictionary<Empire, List<Fleet>> colonizableSystems = new Dictionary<Empire, List<Fleet>>();
            foreach (Empire empire in _empires)
            {
                List<Fleet> temp = empire.CheckColonizableSystems(galaxy);
                if (empire.Type == PlayerType.HUMAN && temp.Count > 0)
                {
                    colonizableSystems.Add(empire, temp);
                }
            }
            return colonizableSystems;
        }