BedrockLauncher.ViewModels.GameManager.UnregisterPackage C# (CSharp) Метод

UnregisterPackage() приватный Метод

private UnregisterPackage ( MCVersion v, string gameDir, bool reRegisterMode ) : Task
v MCVersion
gameDir string
reRegisterMode bool
Результат Task
        private async Task UnregisterPackage(MCVersion v, string gameDir, bool reRegisterMode)
        {
            foreach (var pkg in new PackageManager().FindPackages(MINECRAFT_PACKAGE_FAMILY))
            {
                string location = GetPackagePath(pkg);
                if (location == "" || location == gameDir)
                {
                    if (location == gameDir && reRegisterMode)
                    {
                        System.Diagnostics.Debug.WriteLine("Skipping package removal - same path: " + pkg.Id.FullName + " " + location);
                        return;
                    }
                    System.Diagnostics.Debug.WriteLine("Removing package: " + pkg.Id.FullName);
                    ViewModels.LauncherModel.Default.DeploymentPackageName = pkg.Id.FullName;
                    ViewModels.LauncherModel.Default.CurrentState = ViewModels.LauncherModel.StateChange.isRemovingPackage;
                    if (!pkg.IsDevelopmentMode)
                    {
                        await DeploymentProgressWrapper(v, new PackageManager().RemovePackageAsync(pkg.Id.FullName, RemovalOptions.PreserveApplicationData));
                    }
                    else
                    {
                        System.Diagnostics.Debug.WriteLine("Package is in development mode");
                        await DeploymentProgressWrapper(v, new PackageManager().RemovePackageAsync(pkg.Id.FullName, RemovalOptions.PreserveApplicationData));
                    }
                    System.Diagnostics.Debug.WriteLine("Removal of package done: " + pkg.Id.FullName);
                    ViewModels.LauncherModel.Default.DeploymentPackageName = "";
                    ViewModels.LauncherModel.Default.CurrentState = ViewModels.LauncherModel.StateChange.None;
                }
            }
        }
        private async Task ReRegisterPackage(MCVersion v, string gameDir)