BedrockLauncher.ViewModels.GameManager.OpenFolder C# (CSharp) Метод

OpenFolder() публичный Метод

public OpenFolder ( object i ) : void
i object
Результат void
        public void OpenFolder(object i)
        {
            string Directory = string.Empty;

            if (i is BLInstallation) Directory = LauncherModel.Default.FilepathManager.GetInstallationsFolderPath(LauncherModel.Default.Config.CurrentProfileUUID, (i as BLInstallation).DirectoryName_Full);
            else if (i is BLVersion) Directory = Path.GetFullPath((i as BLVersion).GameDirectory);
            else if (i is MCSkinPack) Directory = (i as MCSkinPack).Directory;

            if (!System.IO.Directory.Exists(Directory)) System.IO.Directory.CreateDirectory(Directory);
            Process.Start("explorer.exe", Directory);
        }
        public void Cancel()