BeardedManStudios.Network.WinMobileServer.SendAsync C# (CSharp) Метод

SendAsync() защищенный Метод

protected SendAsync ( NetworkingPlayer player, NetworkingStream stream ) : void
player NetworkingPlayer
stream NetworkingStream
Результат void
		protected override async void SendAsync(NetworkingPlayer player, NetworkingStream stream)
		{
			try
			{
				DataWriter writer = new DataWriter(((StreamSocket)player.SocketEndpoint).OutputStream);
				writer.WriteBytes(stream.Bytes.byteArr);

				// Send synchronously
				await writer.StoreAsync();

				OnDataSent(stream);

				writer.DetachStream();
				writer.Dispose();
			}
			catch// (Exception e)
			{
				ClientDisconnected(player);
				//Networking.Error(e.Message);
			}
		}

Same methods

WinMobileServer::SendAsync ( NetworkingStream stream ) : void