protected Dispose ( bool disposing ) : void | ||
disposing | bool | |
Результат | void |
protected virtual void Dispose(bool disposing)
{
if (disposed)
return;
disposed = true;
if (disposing)
{
//DISPOSE OF STEAM P2P SOCKET
if (steamEndPoint.IsValid())
{
SteamNetworking.CloseP2PSessionWithUser(steamEndPoint);
}
}
}