public bool Attack(UInt32 id)
{
if (!ConnectedToGs)
return false;
switch (BotGameData.CharacterSkillSetup)
{
case GameData.CharacterSkillSetupType.SORCERESS_LIGHTNING:
if(BotGameData.RightSkill != (uint)Skills.Type.LIGHTNING)
SwitchSkill((uint)Skills.Type.LIGHTNING);
Thread.Sleep(300);
CastOnObject(id);
break;
case GameData.CharacterSkillSetupType.SORCERESS_BLIZZARD:
if (BotGameData.RightSkill != (uint)Skills.Type.blizzard)
SwitchSkill((uint)Skills.Type.blizzard);
Thread.Sleep(300);
CastOnObject(id);
break;
case GameData.CharacterSkillSetupType.SORCERESS_METEOR:
break;
case GameData.CharacterSkillSetupType.SORCERESS_METEORB:
break;
}
return true;
}