BasicUI_MonoGame_Win_Desktop.Game1.graphics_DeviceCreated C# (CSharp) Метод

graphics_DeviceCreated() приватный Метод

private graphics_DeviceCreated ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
Результат void
        void graphics_DeviceCreated(object sender, EventArgs e)
        {
            Engine engine = new MonoGameEngine(GraphicsDevice, nativeScreenWidth, nativeScreenHeight);
        }