BasicUI_MonoGame_Win_Desktop.Game1.Game1 C# (CSharp) Метод

Game1() публичный Метод

public Game1 ( ) : System
Результат System
        public Game1()
            : base()
        {
            graphics = new GraphicsDeviceManager(this);
            Content.RootDirectory = "Content";
            graphics.PreparingDeviceSettings += graphics_PreparingDeviceSettings;
            graphics.DeviceCreated += graphics_DeviceCreated;
            Window.ClientSizeChanged += Window_ClientSizeChanged;
        }