BEPUutilities.Toolbox.GetVelocityOfPoint C# (CSharp) Метод

GetVelocityOfPoint() публичный статический Метод

Computes the velocity of a point as if it were attached to an object with the given center and velocity.
public static GetVelocityOfPoint ( System.Vector3 point, System.Vector3 center, System.Vector3 linearVelocity, System.Vector3 angularVelocity ) : System.Vector3
point System.Vector3 Point to compute the velocity of.
center System.Vector3 Center of the object to which the point is attached.
linearVelocity System.Vector3 Linear velocity of the object.
angularVelocity System.Vector3 Angular velocity of the object.
Результат System.Vector3
        public static Vector3 GetVelocityOfPoint(Vector3 point, Vector3 center, Vector3 linearVelocity, Vector3 angularVelocity)
        {
            Vector3 toReturn;
            GetVelocityOfPoint(ref point, ref center, ref linearVelocity, ref angularVelocity, out toReturn);
            return toReturn;
        }

Same methods

Toolbox::GetVelocityOfPoint ( System.Vector3 &point, System.Vector3 &center, System.Vector3 &linearVelocity, System.Vector3 &angularVelocity, System.Vector3 &velocity ) : void